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diff --git a/doc/error.doc b/doc/error.doc new file mode 100644 index 0000000000..a91654999a --- /dev/null +++ b/doc/error.doc @@ -0,0 +1,115 @@ +The error routines. + +The 'error' system I've implemented is intended to server 2 purpose, to +record the reason why a command failed and to record where in the libraries +the failure occurred. It is more or less setup to record a 'trace' of which +library components were being traversed when the error occurred. + +When an error is recorded, it is done so a as single unsigned long which is +composed of three parts. The top byte is the 'library' number, the middle +12 bytes is the function code, and the bottom 12 bits is the 'reason' code. + +Each 'library', or should a say, 'section' of the SSLeay library has a +different unique 'library' error number. Each function in the library has +a number that is unique for that library. Each 'library' also has a number +for each 'error reason' that is only unique for that 'library'. + +Due to the way these error routines record a 'error trace', there is an +array per thread that is used to store the error codes. +The various functions in this library are used to access +and manipulate this array. + +void ERR_put_error(int lib, int func,int reason); + This routine records an error in library 'lib', function 'func' +and reason 'reason'. As errors get 'put' into the buffer, they wrap +around and overwrite old errors if too many are written. It is assumed +that the last errors are the most important. + +unsigned long ERR_get_error(void ); + This function returns the last error added to the error buffer. +In effect it is popping the value off the buffer so repeated calls will +continue to return values until there are no more errors to return in which +case 0 is returned. + +unsigned long ERR_peek_error(void ); + This function returns the value of the last error added to the +error buffer but does not 'pop' it from the buffer. + +void ERR_clear_error(void ); + This function clears the error buffer, discarding all unread +errors. + +While the above described error system obviously produces lots of different +error number, a method for 'reporting' these errors in a human readable +form is required. To achieve this, each library has the option of +'registering' error strings. + +typedef struct ERR_string_data_st + { + unsigned long error; + char *string; + } ERR_STRING_DATA; + +The 'ERR_STRING_DATA' contains an error code and the corresponding text +string. To add new function error strings for a library, the +ERR_STRING_DATA needs to be 'registered' with the library. + +void ERR_load_strings(unsigned long lib,ERR_STRING_DATA *err); + This function 'registers' the array of ERR_STRING_DATA pointed to by +'err' as error text strings for the error library 'lib'. + +void ERR_free_strings(void); + This function free()s all the loaded error strings. + +char *ERR_error_string(unsigned long error,char *buf); + This function returns a text string that is a human readable +version of the error represented by 'error'. Buff should be at least 120 +bytes long and if it is NULL, the return value is a pointer to a static +variable that will contain the error string, otherwise 'buf' is returned. +If there is not a text string registered for a particular error, a text +string containing the error number is returned instead. + +void ERR_print_errors(BIO *bp); +void ERR_print_errors_fp(FILE *fp); + This function is a convenience routine that prints the error string +for each error until all errors have been accounted for. + +char *ERR_lib_error_string(unsigned long e); +char *ERR_func_error_string(unsigned long e); +char *ERR_reason_error_string(unsigned long e); +The above three functions return the 3 different components strings for the +error 'e'. ERR_error_string() uses these functions. + +void ERR_load_ERR_strings(void ); + This function 'registers' the error strings for the 'ERR' module. + +void ERR_load_crypto_strings(void ); + This function 'register' the error strings for just about every +library in the SSLeay package except for the SSL routines. There is no +need to ever register any error text strings and you will probably save in +program size. If on the other hand you do 'register' all errors, it is +quite easy to determine why a particular routine failed. + +As a final footnote as to why the error system is designed as it is. +1) I did not want a single 'global' error code. +2) I wanted to know which subroutine a failure occurred in. +3) For Windows NT etc, it should be simple to replace the 'key' routines + with code to pass error codes back to the application. +4) I wanted the option of meaningful error text strings. + +Late breaking news - the changes to support threads. + +Each 'thread' has an 'ERR_STATE' state associated with it. +ERR_STATE *ERR_get_state(void ) will return the 'state' for the calling +thread/process. + +ERR_remove_state(unsigned long pid); will 'free()' this state. If pid == 0 +the current 'thread/process' will have it's error state removed. +If you do not remove the error state of a thread, this could be considered a +form of memory leak, so just after 'reaping' a thread that has died, +call ERR_remove_state(pid). + +Have a read of thread.doc for more details for what is required for +multi-threading support. All the other error routines will +work correctly when using threads. + |