1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
using System;
using System.Runtime.InteropServices;
namespace WarframeClock
{
class Native
{
[DllImport("user32.dll")]
public static extern IntPtr CreateWindowEx(
uint dwExStyle,
string lpClassName,
string lpWindowName,
uint dwStyle,
int x,
int y,
int nWidth,
int nHeight,
IntPtr hWndParent,
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);
[DllImport("user32.dll")]
public static extern int DestroyWindow(IntPtr hwnd);
[DllImport("user32.dll")]
public static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy,
uint uFlags);
[DllImport("user32.dll")]
public static extern int GetSystemMetrics(int index);
[DllImport("user32.dll")]
public static extern int IsWindow(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
public static extern int ShowWindow(IntPtr hWnd, uint nCmdShow);
[DllImport("user32.dll")]
public static extern int GetWindowRect(IntPtr hwnd, out Rect lpRect);
[DllImport("user32.dll")]
public static extern bool SetLayeredWindowAttributes(IntPtr hwnd, uint crKey, byte bAlpha, uint dwFlags);
[StructLayout(LayoutKind.Sequential)]
public struct Rect
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
[DllImport("dwmapi.dll")]
public static extern void DwmExtendFrameIntoClientArea(IntPtr hWnd, ref RawMargin pMargins);
[StructLayout(LayoutKind.Sequential)]
public struct RawMargin
{
public int cxLeftWidth;
public int cxRightWidth;
public int cyTopHeight;
public int cyBottomHeight;
}
}
}
|