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using System;
using System.Linq;
using System.Threading;
using System.Windows.Forms;

namespace WarframeClock
{
    class Program
    {
        public static bool UseWorldStatePhp = true;
        public static string VersionString = "Warframe Clock Overlay 2019-01-16";
        private static Clock clock;
        private static System.Threading.Timer worldStateFetchTimer;

        [STAThread]
        static void Main(string[] args)
        {
            clock = new Clock();

            StartNotifyIcon();
            if (UseWorldStatePhp)
                StartWorldStateFetch();
            StartOverlay();
        }

        private static void StartNotifyIcon()
        {
            var thread = new Thread(delegate ()
            {
                var iconMenu = new ContextMenu();
                var icon = new NotifyIcon()
                {
                    Text = "Warframe Clock",
                    ContextMenu = iconMenu,
                    Icon = Properties.Resources.TrayIcon
                };

                iconMenu.MenuItems.Add(new MenuItem(VersionString) { Enabled = false });
                iconMenu.MenuItems.Add(new MenuItem("Quit", (_, __) =>
                {
                    icon.Dispose();
                    Environment.Exit(0);
                }));
                icon.Visible = true;

                Application.Run();
            });
            thread.Start();
        }

        private static void StartWorldStateFetch()
        {
            worldStateFetchTimer = new System.Threading.Timer(state =>
            {
                lock (state)
                {
                    try
                    {
                        var worldState = WorldState.Fetch();
                        var cetusSyndicate = worldState.SyndicateMissions.FirstOrDefault(mi => mi.Tag == "CetusSyndicate");
                        if (cetusSyndicate == null)
                        {
                            Console.WriteLine("WorldState: CetusSyndicate missions not found");
                            return;
                        }
                        var cetusExpiry = cetusSyndicate.Expiry.Date.NumberLong;
                        Console.WriteLine($"WorldState: CetusSyndicate missions expire at {cetusExpiry}");
                        clock.CetusExpiry = cetusExpiry;
                    }
                    catch (Exception ex)
                    {
                        Console.WriteLine($"WorldState: Failed to fetch or parse worldState.php: {ex.ToString()}");
                        Console.WriteLine(ex.StackTrace);
                    }
                }
            }, new object(), 0, 10 * 60 * 1000 /* 10 minutes */);
        }

        private static void StartOverlay()
        {
            new ClockOverlay(clock, "Warframe.x64").Start();
        }
    }
}