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authorS.H <gamelinks007@gmail.com>2021-01-02 11:39:07 +0900
committerGitHub <noreply@github.com>2021-01-01 18:39:07 -0800
commitdaec5f9edcfbf98b10a4bfc1aa501c9ac2c64841 (patch)
tree584ce612193fa7b4cfd78e4013ba4de4e66a59ca /numeric.rb
parentef6ab776d55f2775957b107a3a0d8c45ece119b8 (diff)
downloadruby-daec5f9edcfbf98b10a4bfc1aa501c9ac2c64841.tar.gz
Improve performance some Float methods [Feature #17498] (#4018)
Diffstat (limited to 'numeric.rb')
-rw-r--r--numeric.rb207
1 files changed, 207 insertions, 0 deletions
diff --git a/numeric.rb b/numeric.rb
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index 0000000000..b8b3a90d75
--- /dev/null
+++ b/numeric.rb
@@ -0,0 +1,207 @@
+class Integer
+ # call-seq:
+ # -int -> integer
+ #
+ # Returns +int+, negated.
+ def -@
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_uminus(self)'
+ end
+
+ # call-seq:
+ # ~int -> integer
+ #
+ # One's complement: returns a number where each bit is flipped.
+ #
+ # Inverts the bits in an Integer. As integers are conceptually of
+ # infinite length, the result acts as if it had an infinite number of
+ # one bits to the left. In hex representations, this is displayed
+ # as two periods to the left of the digits.
+ #
+ # sprintf("%X", ~0x1122334455) #=> "..FEEDDCCBBAA"
+ def ~
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_comp(self)'
+ end
+
+ def abs
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_abs(self)'
+ end
+
+ # call-seq:
+ # int.bit_length -> integer
+ #
+ # Returns the number of bits of the value of +int+.
+ #
+ # "Number of bits" means the bit position of the highest bit
+ # which is different from the sign bit
+ # (where the least significant bit has bit position 1).
+ # If there is no such bit (zero or minus one), zero is returned.
+ #
+ # I.e. this method returns <i>ceil(log2(int < 0 ? -int : int+1))</i>.
+ #
+ # (-2**1000-1).bit_length #=> 1001
+ # (-2**1000).bit_length #=> 1000
+ # (-2**1000+1).bit_length #=> 1000
+ # (-2**12-1).bit_length #=> 13
+ # (-2**12).bit_length #=> 12
+ # (-2**12+1).bit_length #=> 12
+ # -0x101.bit_length #=> 9
+ # -0x100.bit_length #=> 8
+ # -0xff.bit_length #=> 8
+ # -2.bit_length #=> 1
+ # -1.bit_length #=> 0
+ # 0.bit_length #=> 0
+ # 1.bit_length #=> 1
+ # 0xff.bit_length #=> 8
+ # 0x100.bit_length #=> 9
+ # (2**12-1).bit_length #=> 12
+ # (2**12).bit_length #=> 13
+ # (2**12+1).bit_length #=> 13
+ # (2**1000-1).bit_length #=> 1000
+ # (2**1000).bit_length #=> 1001
+ # (2**1000+1).bit_length #=> 1001
+ #
+ # This method can be used to detect overflow in Array#pack as follows:
+ #
+ # if n.bit_length < 32
+ # [n].pack("l") # no overflow
+ # else
+ # raise "overflow"
+ # end
+ def bit_length
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_bit_length(self)'
+ end
+
+ # call-seq:
+ # int.even? -> true or false
+ #
+ # Returns +true+ if +int+ is an even number.
+ def even?
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_even_p(self)'
+ end
+
+ # call-seq:
+ # int.integer? -> true
+ #
+ # Since +int+ is already an Integer, this always returns +true+.
+ def integer?
+ return true
+ end
+
+ def magnitude
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_abs(self)'
+ end
+
+ # call-seq:
+ # int.odd? -> true or false
+ #
+ # Returns +true+ if +int+ is an odd number.
+ def odd?
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_odd_p(self)'
+ end
+
+ # call-seq:
+ # int.ord -> self
+ #
+ # Returns the +int+ itself.
+ #
+ # 97.ord #=> 97
+ #
+ # This method is intended for compatibility to character literals
+ # in Ruby 1.9.
+ #
+ # For example, <code>?a.ord</code> returns 97 both in 1.8 and 1.9.
+ def ord
+ return self
+ end
+
+ # call-seq:
+ # int.to_i -> integer
+ #
+ # Since +int+ is already an Integer, returns +self+.
+ #
+ # #to_int is an alias for #to_i.
+ def to_i
+ return self
+ end
+
+ # call-seq:
+ # int.to_int -> integer
+ #
+ # Since +int+ is already an Integer, returns +self+.
+ def to_int
+ return self
+ end
+
+ # call-seq:
+ # int.zero? -> true or false
+ #
+ # Returns +true+ if +int+ has a zero value.
+ def zero?
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_int_zero_p(self)'
+ end
+end
+
+class Float
+ #
+ # call-seq:
+ # float.to_f -> self
+ #
+ # Since +float+ is already a Float, returns +self+.
+ #
+ def to_f
+ return self
+ end
+
+ #
+ # call-seq:
+ # float.abs -> float
+ # float.magnitude -> float
+ #
+ # Returns the absolute value of +float+.
+ #
+ # (-34.56).abs #=> 34.56
+ # -34.56.abs #=> 34.56
+ # 34.56.abs #=> 34.56
+ #
+ # Float#magnitude is an alias for Float#abs.
+ #
+ def abs
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_float_abs(self)'
+ end
+
+ def magnitude
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_float_abs(self)'
+ end
+
+ #
+ # call-seq:
+ # -float -> float
+ #
+ # Returns +float+, negated.
+ #
+ def -@
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'rb_float_uminus(self)'
+ end
+
+ #
+ # call-seq:
+ # float.zero? -> true or false
+ #
+ # Returns +true+ if +float+ is 0.0.
+ #
+ def zero?
+ Primitive.attr! 'inline'
+ Primitive.cexpr! 'flo_iszero(self) ? Qtrue : Qfalse'
+ end
+end